1.0 PURPOSE
The aim of this proposal paper is to obtain approval to organize Tradisional Game Challenge Programme.
2.0 BACKGROUND
Traditional game is a culture heritage of our country. It will be forgotten if young people nowadays didn’t play it. ‘Congkak’, ‘boling kelapa’, and ‘Galah Panjang’ is an example of traditional sports. This program will foster students communication skills. Moreover, traditional games provide a relaxing and enjoyable atmosphere where students can laugh, chat and cooperate face to face. As a result student might be able to communicating with a variety of people and student also can release tension by joining this activities. Only through traditional games can students be ensured a positive and healthy skills learning process.
3.0 OBJECTIVES
- To increase the ability to work with people from different social and cultural backgrounds to achieve a common goal.
- Learn to cooperate with other people in a group.
- To create a good team leader.
4.0 DATE AND VENUE
Date : 19 April 2013
Venue : Futsal Court DPP MISC
5.0 TARGET PARTICIPANT
33 secondary school students
6.0 COMMITTEE MEMBER
Refer Appendix I
7.0 PROGRAM TENTATIVE
Refer Appendix II
8.0 PICTURES
Refer Appendix III
9.0 CONCLUSION
In conclusion, this program is hoped to achieve its objectives to foster close relationship between students and community. Physical and non-physical supports are necessary to ensure the success of the program. .
10.0 ACHIEVEMENTS AND EXPECTATIONS
The program running smoothly even there has some problem during the program period. Hopefully this program goals and objectives can be achieved and will be continue in the future.
11.0 PROBLEM
There were several obstacles along the course of this program. Which is :
11.1 Lack of appropriate instruction
We should devide the give an appropriate intrustion while running and conducting the game so that the participant and other runner can understand it well and get the information well. If there is program like this in the future, we should plan earlier and practice to give better instruction.
11.2 Activities performed less challenging because of the time slot allocated insufficient and student are tired. Besides, a few number of students is also a factor challenging activities can not be done.
12.0 CLOSING
In conlusion, these activities have been successful although there are some weaknesses that can be improved in the future as the planning will be done much earlier and more new ideas produced where it is more creative, challenging and fresh. In addition activities should have good value and lesson to the students.
Prepared by :
...................................................
NURRUL AISHAH BINTI HARUN
Secretary,
Traditional Game Challenge,
MISC Student Residential Hall,
Universiti Utara Malaysia.
Revised by :
..................................................................
NORNAJIHAH BINTI ZUL AHMAD TARMIZI
Project Director,
Traditional Game Challenge Program,
MISC Student Residential Hall,
Universiti Utara Malaysia.
Endorsed by:
......................................................
EN. AZHAR BIN ANIS MOHAMAD
Principal,
MISC Students Residential Hall,
Universiti Utara Malaysia.
Appendix I
Committee Members
Program Director
|
:
|
Nornajihah bt. Zul Ahmad Tarmizi
|
(213679)
|
Deputy Director
|
:
|
Mohd Ameer Hafidz B. Ahmad Tajudin
|
(213998)
|
Secretary
|
:
|
Nurul Aishah Binti Harun
|
(224107)
|
Treasurer
|
:
|
Norliyana Syafiqah Binti Khairul Anuar
|
(220080)
|
Protocol
|
:
|
Norezzati bt. Md Hanafiah
|
(222725)
|
Food & Beverage
|
:
|
Che Aisyah Binti Amaran
|
(213781)
|
Logistics & Transportation
|
:
|
Mohd Fahmi Firdaus Bin Mahmud
|
(199738)
|
Program Coordinator
|
:
|
Muhamad Aidi Taufik Bin Idris
|
(212426)
|
Publicity
|
:
|
Muhd Yusmie b. Mohd Yusof
|
(212348)
|
Souvenirs
|
:
|
Muhamad Saiful Shahril Bin Abd Rahman
|
(204115)
|
Secretariat
|
:
|
Nor Azyan Azwani bt. Abd Wahid
|
(212343)
|
Appendix II
PROGRAM TENTATIVE
Friday (19 April 2013)
08:30 am : Registration at MISC Hall
09:00 am : Activities starts
11:30 am : Prize-giving ceremony
11:50 am : Lunch
12:30 pm : Dismiss
Appendix III
PICTURES TRADISIONAL GAME CHALLENGE
p/s: Put 3 or 4 pictures for proof about this program
Full Version of this report can download here.

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